Hannah Shaffer wrote up a fantastic guide to playtesting, and included a printer-friendly version so you can hand it out at your next playtest!
Where's all the cool stuff??? Right here in the Treasure Hoard! Every now and again, ConTessa brings you a summary of gaming things from the interwebs, from Kickstarters and Patreons, to games, gear, and crafts.
Ari got to talk to a group dedicated to helping survivors of sexual trauma through the use of therapeutic gaming. Save Against Fear just finished their annual event that benefits The Bodhana Group, and were gracious enough to tell us about their work.
In this series of articles, Ethel takes us through adapting an existing adventure into an Old West setting. Next up is adapting weapons to your chosen system.
Liz interviews Darcy Ross! Find out all about our newest staff member, from her ongoing struggle to reproduce a particular cocktail to the threats her players suffer/enjoy
Stacy breaks down the Minimum Viable System model she used for her game design workshop at Gen Con, and talks about what's next.
Happy Halloween! To round off our collection of monsters this month, here is our last system-agnostic monster to plug into your games. This time we have the Memory Eater, created by Ariana and Liz, and illustrated by Sarah Richardson.
Liz gives us some ups and tricks on how to run a horror game, particularly for your home group of friends, just in time for Halloween!
Every week in October we'll be bringing you a system-agnostic monster to plug into your games. This time we have the Goblin Queen, created and illustrated by Sarah Richardson.
Illustration is NSFW.
Liz brings us a very special interview today. Julia Okruso is working on a symphony based on the video game Skyrim, and she was nice enough to take some time to tell us all about symphnic geekiness.
In this series, we’ve asked the women who ran events to talk to us about the whole experience so you can get an inside view of what it’s like to run at ConTessa! She's a Super Geek ran All Outta Bubblegum for us during our game weekend in February, and Lasers & Feelings for Contessa’s game night at Gen Con.
Sarah got a chance to play Lovecraftesque, a GMless rpg of brooding cosmic horror by Becky Annison and Joshua Fox. In addition to her review, there's an actual play video, in which the horror beyond goes to the Hamptons...in the 80s.
Ari, Stephanie, & Stacy kick off our Monster Fridays with a roundtable discussion on all things monstrous in RPGs.