GM: Shoe Skogen
DodecaheDRONE is a lovely little game about helpful robots in a post-apocalyptic future. There are twelve kinds of ‘Drones’, twelve jobs they do to help their humans survive and thrive in a blasted landscape. Players can choose any one of these twelve Drones to play, each with its own strengths, weaknesses, and special talents. All rolling is done with a variable pool of d12s. It’s simple, fast, and fun! I will provide pregenerated Drones for the players to choose.
From the game’s Kickstarter:
“In DodecaheDRONE, you play one of twelve types of robots (each with unique abilities) that have to brave the dangers of the outside world in order to keep their clone facility running while accommodating for the humans that wake up and helping them rebuild a society.
So here we are, a rules system full of “after the bomb” robots far in the future seeking to help humanity rebuild. It’s Fallout, Mad Max, A Boy and His Dog, and Thundarr the Barbarian. It’s Short Circuit, I, Robot, and the Geth. All of these wonderful sources distilled into a fight to rebuild what was lost as the creations protect their creators from what they had wrought.”
Rules for Robots: 1. A drone may not injure a human being or, through inaction, allow a human being to come to harm. 1.1. Humans mutated through prolonged exposure to radiation and mutated breeding are no longer classified as humans. 1.2. Despite overt danger, humans willing to leave the Stay-Tech Automated Facility (STAF) are permitted to do so when there is no clear and present danger other than ambient radiation.
2. A drone must obey the orders given to it by human beings, except where such orders would conflict with the First Law. 2.1. Orders from humans designated to a drone’s STAF are never to be countermanded by any other humans. 2.2. Protection of humans designated to a drone’s STAF authorizes redefinition of “injure” to exclude nonlethal force.
3. A drone must protect its own existence as long as such protection does not conflict with the First or Second Laws. 3.1. The STAF is part of the drone’s existence and must be protected accordingly. 3.2. Protection of the STAF authorizes redefinition of “injure” to exclude nonlethal force.