Posts tagged Interviews
Interview with Caroline Hobbs, designer of Downfall

Interviews with a Game Designer: In this series, we’ve asked the women who make games to talk to us about the whole experience so you can get an inside view of what it’s like to make the games we love! This time meet Caroline Hobbs, designer of Downfall!

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Coupling: Sarah & Matt

In this series Ariana interviewed different couples about how they manage to separate their love for each other and the love for the game.

Because love is never having to say you’re sorry or explaining to your beloved in front of the party how to be a better GM.

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Interview with Emily Care Boss

Meet Emily Care Boss, designer of such games as Shooting the Moon, Under My Skin, and Breaking the Ice

 

Say hi, and tell everyone a little about yourself.

Hi there! I’m Emily Care Boss, a game designer, conservationist and forester in western Massachusetts, USA. I got into role playing games during college in the 90s, playing a sprawling game of Ars Magica with a shared world created by friends, and a mostly freeform, home-brewed system. Creating a world with friends lit up my imagination, and I’ve been involved with various communities of play, discussion and design since then. Talking with people at the Forge Forums during the early 2000s helped me get into design and self-publishing. My first game, Breaking the Ice came out in 2005. I’ve published seven games since then, and collaborated on many more.

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