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Saturday

Spiders & Souffles

9am-1pm

GM: Savannah Broadway  Game Type: Tabletop RPG  System: Pathfinder  Age Range: Teen+ (Ages 13+)

Several drow have all come into the same unexpected inheritance: the once-esteemed eatery, Aganistra's, and a large debt against it to a local gang. Now, in order to pay off their new deficit, the party must band together to find their deceased relative's stolen recipe book to revitalize the restaurant and save their kneecaps from the gang's enforcers.                        

Swift Sushi Snack Stop

10am - 12pm

GM: Emily Danvers  Game Type:Card Game  System: Sushi Go!  Age Range: Anyone (Ages 5+)

Stop by for a few quick games of Sushi Go! in between the rest of your schedule. GM is not responsible for overwhelming desire to go get sushi after playing.                                                                                                                                                 

Downfall

12pm-3pm

GM: Caroline Hobbs  Game Type: Tabletop RPG  System: Downfall  Age Range: Adults Only (Ages 18+)

Build the world...and then destroy it. In Downfall, we choose a Flaw we want to explore and create a unique and irredeemably broken world around it. We'll craft traditions that bring our society to life, then play out the society's collapse together.

Herculeast: Divine Zero  

12pm-2pm

GM: Kylie Gregory  Game Type: Tabletop RPG  System: D&D 5E  Age Range:Teen+ (Ages 13+)

As Olympian acolytes, it's your job to manage the reputation of the gods. Unfortunately, worship has been dwindling lately and the gods find themselves too weak to perform miracles. Instead, they turn to you. They provide you with guidance and one goon to build a legend around. His name is Hercules, and you get the sense that he definitely isn't the son of Zeus.

The Free Wolves: The Resistance

2pm-5pm

GM: Emily Danvers  Game Type: Tabletop RPG  System: Homebrew  Age Range: Teen+ (Ages 13+)

The world turned upside down when the first werewolf was caught on camera. It's up to you to navigate this strange, fraught new world. Join this homebrew creation in a world created by Emily Danvers of ConTessa and Swords and Wizardry Developer and ConTessa Head, Stacy Dellorfano. Navigate the near future where being a werewolf is very real and quickly becoming illegal. You're the member of a very public pack led by one of the oldest werewolves in the world and his husband, fighting back against those who think you're subhuman in the current political climate. This adventure will take you all over the world as you try to uncover a conspiracy and make the world a little better for your fellow werewolves.

Cthulhu Wars

3pm-5pm & 8pm-10pm

GM: Ariel Celeste  Game Type: Board Game  System: Expanded Faction, Traveling Edition  Age Range: Teen+ (Ages 13+)

The Old Ones have risen. Monsters walk the Earth. Humanity is finished but the struggle continues. Which Great Old One will rule the ruins of Earth? Now, you take charge! Cthulhu Wars is a fast-moving strategy game about the end of the world. You take part of various monstrous aliens seeking to dominate the world. You can play as Great Cthulhu himself, or you can take charge of the other factions, such as the slither hordes of the Crawling Chaos, or the insane minions of the Yellow Sign. Earn and cast spells and summon monsters unique to your own Faction. Each Faction is strikingly different in tactics and techniques. A strategy that works for the Black Goat will be ineffective for the Crawling Chaos. The game is for 2-4 players, and up to 8 with the expansions. Each Faction has multiple unique strategies for winning, so Cthulhu Wars has incredible depth and replay value. Cthulhu Wars is a combination of strategic gaming and Lovecraftian horror. This is a travel edition of the game so we will not be playing with sculpted miniatures.

Herculeast: Divine Zero

3pm-6pm

GM: Kylie Gregory  Game Type: Tabletop RPG  System: D&D 5E  Age Range: Teen+ (Ages 13+)

As Olympian acolytes, it's your job to manage the reputation of the gods. Unfortunately, worship has been dwindling lately and the gods find themselves too weak to perform miracles. Instead, they turn to you. They provide you with guidance and one goon to build a legend around. His name is Hercules, and you get the sense that he definitely isn't the son of Zeus.

The One Who Watches from Below

6pm-10pm

GM: Bailey Nichols  Game Type: Tabletop RPG  System: DCC   Age Range: Teen+ (Ages 13+)

The only thing standing between your present circumstances and a life of fabulous wealth is a pesky, slumbering elder god with a penchant for consuming entire worlds! Will you brave the Temple of Shigazilnizthrub and emerge with fat purses and tales of legend or will your sanity be stretched beyond its limits with your body becoming fodder for the voracious acid worms? All are welcome to test their mettle in this level 1 DCC Adventure!

Follow

7pm-10pm

GM: Holly Campbell   Game Type: RPG   System: Follow  Age Range: Anyone (5+)

Follow is a game about working together to achieve a common goal. Slay the dragon. Cure a disease. Overthrow a tyrant. Get your candidate elected. We’ll pick a quest together to decide what kind of game we want to play.

Can we stay united and succeed, or will our differences tear us apart? We’ll play and find out. 

 

Sunday

 

The Free Wolves and the Temple of the Crystal Staff

9am-12pm

GM: Emily DanversGame Type: Tabletop RPG  System: Homebrew  Age Range: Teen+ (Ages 13+)

The year is 1942. Almost no one knows that the paranormal is real... At least, you thought that was the case. Word has gotten around the werewolf community that the Nazis are breaking open tombs, looking for ancient artifacts of great power that could tip the war in their favor. Because really, who else would be digging up artifacts of great power? You've been tasked with diving into one of these tombs and securing the artifact before the Reich can claim it for their own.

Unlike The Free Wolves: The Resistance, Temple of the Crystal Staff won't focus as much on LGBT issues and race, though diverse characters are still strongly encouraged. This is meant to be simply a fun dungeon dive instead of the heavier themes in The Resistance.

Girls rule, aliens drool

10am-12pm

GM: Celinda  Game Type: Tabletop RPG  System: Horror Rules  Age Range: Teen+ (Ages 13+)

How do you know you're in trouble with HR? When they unleash monsters to kill you. Try to live long enough to collect your last paycheck. 

The One Who Watches from Below

11am-4pm

GM: Bailey Nichols  Game Type: Tabletop RPG  System: DCC  Age Range: Adult (18+)

The only thing standing between your present circumstances and a life of fabulous wealth is a pesky, slumbering elder god with a penchant for consuming entire worlds! Will you brave the Temple of Shigazilnizthrub and emerge with fat purses and tales of legend or will your sanity be stretched beyond its limits with your body becoming fodder for the voracious acid worms? All are welcome to test their mettle in this level 1 DCC Adventure!

Cthulhu Wars

12pm-2pm & 5pm-7pm

GM: Ariel Celeste  Game Type: Board Game  System: Expanded Faction, Traveling Edition  Age Range: Teen+ (Ages 13+)

The Old Ones have risen. Monsters walk the Earth. Humanity is finished but the struggle continues. Which Great Old One will rule the ruins of Earth? Now, you take charge! Cthulhu Wars is a fast-moving strategy game about the end of the world. You take part of various monstrous aliens seeking to dominate the world. You can play as Great Cthulhu himself, or you can take charge of the other factions, such as the slither hordes of the Crawling Chaos, or the insane minions of the Yellow Sign. Earn and cast spells and summon monsters unique to your own Faction. Each Faction is strikingly different in tactics and techniques. A strategy that works for the Black Goat will be ineffective for the Crawling Chaos. The game is for 2-4 players, and up to 8 with the expansions. Each Faction has multiple unique strategies for winning, so Cthulhu Wars has incredible depth and replay value. Cthulhu Wars is a combination of strategic gaming and Lovecraftian horror. This is a travel edition of the game so we will not be playing with sculpted miniatures.

Spiders & Souffles

1pm-5pm

GM: Savannah Broadway  Game Type: Tabletop RPG  System: Pathfinder  Age Range: Teen+ (Ages 13+)

Several drow have all come into the same unexpected inheritance: the once-esteemed eatery, Aganistra's, and a large debt against it to a local gang. Now, in order to pay off their new deficit, the party must band together to find their deceased relative's stolen recipe book to revitalize the restaurant and save their kneecaps from the gang's enforcers.  

Follow

3pm-7pm

GM: Holly Campbell   Game Type: RPG   System: Follow  Age Range: Anyone (5+)

Follow is a game about working together to achieve a common goal. Slay the dragon. Cure a disease. Overthrow a tyrant. Get your candidate elected. We’ll pick a quest together to decide what kind of game we want to play.

Can we stay united and succeed, or will our differences tear us apart? We’ll play and find out.

The Great Dalmuti

5pm-7pm

GM: Bailey Nichols  Game Type: Card Game  System: The Great Dalmuti  Age Range: Family Friendly (ages 7+)

The Great Dalmuti is easy to learn and quick to play. A game is best played with five to eight players, though you can play with four people, or with more than eight, if you desire. The faster you get rid of your cards, the higher your social class will be in the following hand. Since your social class is indicated by your seating, each hand ends with players changing seats to reflect the new social order.