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RPGs: ConTessa Game Night


  • Indiana Convention Center : 123--124 373-399 W Maryland St Indianapolis, IN, 46225 United States (map)

Location: Indiana Convention Center : 123--124

We've got a big room full of RPGs of all sorts for some fun on Thursday night! Check out the full schedule below. Most of the games are currently full, but there's a few newer ones in there that could use some players, and we'll also be talking walk-ins at the door in case of no-shows. 


Horor of Ashwood Inn

GM: Jen Page
Time: 6p-8p
Table: 1
System: Call of Cthulhu, 6th
Gen Con IDRPG1575472

You wake up sitting at a dining room table in a New England Bed & Breakfast. You & the other guests have no memory of recent events. The hostess says you've all been poisoned by a cult.

Play a creepy, original campaign written and run by Jen Page! You wake up sitting at a dining room table in a New England Bed & Breakfast. You and the other guests have no memory of recent events. The hostess tells you that you have been poisoned by a cult. She has given you all a temporary antidote but it will eventually wear off and you will all go mad. You must find the cult, solve the mysteries of who you are and what has happened to you, and retrieve the antidote before insanity takes you. Roll to see if you pee your pants! Pregens will be provided


Thulian Echoes

GM: Annah Madriñan
Time: 8p-10p
Table: 1
System: Lamentations of the Flame Princess
Gen Con ID: RPG1571785

Fast & ferocious classic dungeon crawl. A curious journal leads to a death trap maze that hundreds have attempted before.

What killed the authors of the journal and why are we following in their footsteps? Treasure of course! An adventure with a book that explains how to survive the dungeon. Easy...right? Pregens provided.


Palace of the Silver Princess

GM: Sarah Richardson
Time: 6p-10p
Table: 2
System: Dungeons & Dragons, 1st Edition
Gen Con IDRPG1571738

Argenta ruled over the peaceful land until a warrior on a white dragon appeared & overnight the kingdom fell to ruin. Legends tell of treasure still buried in the palace.    

"Not long ago, the valley was green and animals ran free through golden fields of grain. The Princess Argenta ruled over this peaceful land and the people were secure and happy. Then one day, a warrior riding a white dragon appeared in the skies over the castle, and almost overnight the tiny kingdom fell into ruin. Now only ruins and rumors remain, and what legends there are tell of a fabulous treasure still buried somewhere within the Palace of the Silver Princess." Play in the very first D&D adventure written by a woman! This adventure was redone based on its artwork and some content, but we'll be playing through the original version. Pregens will be provided.


Daldordon

GM: Ethel Buster
Time: 6p - 10p
Table: 3
System: The Strange
Gen Con IDRPG1571748

Explore a recursion where the dreamscape of ancient dragons has come to life.


Veronica Monsterhearts

GM: Cheyenne Grimes
Time: 6p-10p
Table: 4
System: Monsterhearts 
Gen Con IDRPG1571758

Ever wanted to find the clues to solve the case that's plaguing your hometown? Do you have an in with The Gang Leader, The Sidekick, or The Socialite? Or are you toughing this one out alone so no one else gets hurt - and hope you don't get in over your head in the process? This GMless High School Detective game will bring this all to life!


Hannibal Crossing the Alps

GM: Stephanie Bryant
Time: 6p-10p
Table: 5
System: Timewatch
Gen Con IDRPG1571766

TimeWatch has detected an anomaly in the continuum! It doesn’t sound too serious, but we’re pretty sure Hannibal wasn’t riding a triceratops over the mountains. Can your team fix it, rookie? Pregens will be provided, or bring your own Timewatch-legal rookie PC.


Dead Scare

GM: Elsa Henry
Time: 6p-8p
Table: 6
System: Dead Scare
Gen Con IDRPG1571798

In 1953 the Soviet Union attacks the United States, turning everyone within breathing distance of the bombs into zombies. You're at Barnard College, inside when the bombs go off in Manhattan. You've got access to Columbia's Radio station. How will you use your skils? Will you report to the outside world and share with others how to survive, or will you flee for the suburbs?


Office Hours

GM: Anne Lukeman
Time: 8p-10p
Table: 6
System: Call of Cthulhu, 7th
Gen Con IDRPG1576533

Nobody really understands why the radiological engineering department has a tenured occult studies professor, but hey - the students love him. Or at least you did, until he disappeared a few days ago. Strange men from the government started collecting and cataloging his things yesterday. Now you and your fellow students are heading to his office to figured out what happened - and to make sure it doesn't happen to anyone else!


City of Goats & Sorcery

GM: Meera Barry
Time: 6p-10p
Table: 7
System: Amber/Fiasco Mix 
Gen Con IDRPG1571807

It’s no secret that on the three nights surrounding the full of the moon that the ghost city rises above Amber. If Rey Lukas says there's a way in, he's got a key. Every sorceror worth his liver and lights will be wanting a piece of this action. You’ve decided to get active with the old gang because only losers go in without human shields. You know what you want... but can even a spellsharp as fine as yourself pull this off? Pregens provided. Things will go dark and desperate if we do this right.


She-Ra: Secret of the Horde

GM: Kelly Ohlert
Time: 6p-10p
Table: 8
System: Cartoon Action Hour (3rd Edition)
Gen Con IDRPG1583018

Before she was the Princess of Power, she was Force Captain Adora, leader of the Horde Army, which wasn't such a bad gig, really.

Maybe the Great Rebellion is not so great, actually. In this game, players will get to see the other side of Etherea, and learn that there are lots of ways to have the Power, and lots of ways to use it. 


The Hollywood Hospital

GM: Rachael Storey-Burke
Time: 6p-10p
Table: 9
System: Fiasco
Gen Con IDRPG1575478

Arrogant attendants, incompetent interns, nosy nurses, daydreaming doctors... you’ll find all these and more within the walls of Hollywood Hospital. Medicine may be the reason we’re here, but sexy scandals and hilarious hijinks are what the doctor really ordered, and it’s all about how much you can get away with before the chief comes down on you like a ton of bricks. Catch some sleep while you can, and try to stay out of the janitor’s way.


The Nightmare Switch

GM: Darcy Ross
Time: 6p-10p
Table: 10
System: Numenera
Gen Con IDRPG1575515

A town on the edge of what little civilization exists in the weird Ninth World (far-future Earth) is plagued by nightmares. Pregens will be provided.
Can the PCs uncover its origin before the town and themselves are driven mad? This adventure was released exclusively to Numenera Kickstarter backers and is very appropriate for players new to the Cypher System and the science-fantasy system Numenera!


The Wilderlands Road

GM: Jacqueline Bryk
Time: 6p-10p
Table: 11
System: Talislanta, 4th
Gen Con IDRPG1575517

Travel across the continent of Talislanta can be difficult. Travelling while laden with precious magical components and a magister from the Lyceum Arcanum is...unforgiving.

The Cymrilian Cabal is looking for a few good people to join an important trade delegation travelling the Wilderlands Road to the matriarchal fortress of Danuvia, the cursed villages of Maruk, and the beautifully decadent city-state of Hadj. Hopefully, the stacks of gold lumens being offered will be enough to repay you for the vicious fauna, hungry flora, and petulant traveling companions that will plague you along the road.


Rumpelstiltskin's Ruin

GM: Tara Zuber
Time: 6p-10p
Table: 13
System: Fate Accelerated
Gen Con IDRPG1576121

When Rumpelstiltskin turned all his spun gold back into straw and tore himself in half breaking a giant fissure through the palace and ground, things got a bit rough for the kingdom. The royal family is running out of money and the countryside is terrorized by monsters creeping from the crack in the land. Using the last of their funds, the king and queen send out a call to hire the bravest heroes and heroines to brave the world below and bring back treasure or stop the monsters or both. Players play characters from folklore and fairy tale who wander deep into the earth, into the realm of monsters that is ruled by 12 demon brothers whose castle is full of glittering jewels.


The Idini Cavu

GM: Stacy Muth
Time: 6p-10p
Table: 14
System: Dread
Gen Con IDRPG1583148

You spent months hunting the Idini Cavu, an idol with supposed mystical properties. On the verge of seizing it, you may learn that it may be you who is about to be seized.

It has taken months to track down the Idini Cavu, an idol with supposed mystical properties. An eccentric billionaire, Gaston Largo, poured millions of dollars into financing the operation only for the team to have been eluded at every turn. Finally, the team has tracked it down but the mystery has taken a sudden and dark turn. As the characters are now on the verge of seizing this unusual treasure, they learn that it may be they who are about to be seized.
 
Players will assume the part of the adventuring team that has been searching for the idol. Characters will be provided. There will be a brief customization period at the beginning to make the character your own.
 
This game will be run using the Dread system –which uses a Jenga tower. Simple rules will be taught and no experience with Jenga required. Please note this is a horror setting and may contain violence and adult themes.


What Goblins Do Best

GM: BJ Hensley
Time: 6p-10p
Table: 15
System: Pathfinder
Gen Con IDRPG1576129

A small, sleepy village where, unbeknownst to the adults, the children are at war. With Goblins!

Written and ran by a gamer mom! A Small sleepy village where, unbeknownst to the adults, the children are at war. With Goblins! Sneaky Goblins, hiding in wood piles, under beds, behind the outhouse, always playing pranks, those Goblins. Many a child has tried to express their frustration to parents but alas parents are, well... parents. They laugh to each other, praise your creative "excuses" and it's off to chores you go. So what else is a child to do? Why form a party and defeat the Goblins of course! That will show them! Obviously this will involve careful planning, subverting bed time, and maybe even skipping a few chores along the way but it's worth it! Right? This adventure is geared toward a young audience but parents and teens are absolutely welcome as well. Pregens wil be provided.


What We Do to be Human

GM: Kat Jones
Time: 6p-10p
Table: 16
System: What We Do to be Human
Gen Con IDRPG1576995

A game about the complicated lives of vampires, werewolves, and ghosts trying to learn to be human and share a house together.


An Arl's Ransom

GM: Donna Prior
Time: 8p-10p
Table: 17
System: Dragon Age
Gen Con IDRPG1575473

The Arl of Stenhold is hiring adventurers to escort his children home from an extended family visit in Denerim. The money's good; what could go wrong? Based on the hugely popular video games, the Dragon Age RPG brings the excitement of BioWare's rich fantasy world to the tabletop. This game is an introduction to Green Ronin's Dragon Age.


Lasers & Feelings

GM: Senda Shallow
Time: 6p-8p
Table: 18
System: Lasers & Feelings
Gen Con IDRPG1583023

The captain of the ship Raptor is out of commission & the crew is left to resolve whatever space mystery awaits them.

You are the crew of the interstellar scout ship Raptor. Your mission is to explore uncharted regions of space, deal with aliens both friendly and deadly, and defend the Consortium worlds against space dangers. Captain Darcy has been overcome by the strange psychic entity known as Something Else, leaving you to fend for yourselves while he recovers in a medical pod. Lasers & Feelings is a rules light, vaguely Star Trek-esque system that bends heavily to comedy. Characters will be made at the table.


Lasers & Feelings

GM: Senda Shallow
Time: 8p-10p
Table: 18
System: Lasers & Feelings
Gen Con ID: RPG1583024

The captain of the ship Raptor is out of commission & the crew is left to resolve whatever space mystery awaits them.

You are the crew of the interstellar scout ship Raptor. Your mission is to explore uncharted regions of space, deal with aliens both friendly and deadly, and defend the Consortium worlds against space dangers. Captain Darcy has been overcome by the strange psychic entity known as Something Else, leaving you to fend for yourselves while he recovers in a medical pod. Lasers & Feelings is a rules light, vaguely Star Trek-esque system that bends heavily to comedy. Characters will be made at the table.


The Captain is Dead (Boardgame)

GM: Sarah Bonilla
Time: 6p-8p
Table: 19
Gen Con IDBGM1583142

The captain is dead, so there's no one to bark out orders & keep everyone's morale up. Luckily, you have special talents that can help save the ship.


The Sheriff of Nottingham (Boardgame)

GM: Sarah Bonilla
Time: 8P-10P
Table: 19
Gen Con IDBGM1583143

The captain is dead, so there's no one to bark out orders & keep everyone's morale up. Luckily, you have special talents that can help save the ship.


Trash Planet!

GM: Shoe Skogen
Time: 8P-10P
Table: 20
Gen Con IDRPG1583179

A lightweight game of radical crafting & adventures in space. Played with a healthy mix of violence & slapstick-dark, but whimsical. Most of all, it's easy to learn & fun to play.